Fit!
Fit! is a simple game for young children. I developed this game in 2011 for the very first iPad, so my 1 year old daughter could play with it.

Fit! is a simple game for young children. Drag and drop blocks of different shapes, sizes and colors to the correct places. That’s all. My daughter played it over and over again.
Back then I developed this game using Flash (Actionscript 3) en I used Adobe Air to create an iOS build. Later on I switch to Haxe which is a great cross compiler. With Haxe I was able to have one codebase in Haxe and then compile to other languages such as C, and then build for iOS.
This game became my favourite game to ‘port’ when learning a new programming language, or a new game engine/framework. The game is small, simple, but complete. It has a game loop, a main manu, options with saving and loading, sound, multi-touch, moving camera, etc. So this game has been ported multiple times.
When switching to Unity in 2020, this game was the first one I created. It took me about 2 days to port it, which was a good learning experience.
In 2025 I ported the game to Godot Engine because I left Unity behind me in favor of Godot Engine. I republished the game to the Google Playstore.
For a mobile game it’s now a very old game, but for learning purposes I thought it was a good idea to release it to the public in the Google Playstore.
Download Fit! from the Google Playstore.
Play Fit! in the browser here.